![]() The first thing Dave explains during the tutorial is that you’re in charge of controlling what’s called the “master screen,” which is the large screen directly in the center of your field of view. Allow me to do my best to explain each aspect of the game’s controls. The screenshot below displays most of what you’ll have to contend with while each playable broadcast is taking place. I was personally quite grateful for Dave’s help when I first started playing Not For Broadcast, as there’s quite a lot to take in when you get your first glimpse at every mechanism you’ll be in charge of controlling the show during each nightly broadcast. This first broadcast and the subsequent help you get from Dave constitute the game’s tutorial. Even so, despite how suspicious those circumstances may sound, Dave is a man of honor as such, he offers to stay on the phone with you and explain how to control your first broadcast as it happens. However, as he claims to have found himself “a bit caught up,” he pawns the job off on you. To begin, the entire reason you initially enter what I call the “ broadcast control booth” at the National Nightly News is to “clean the place up,” according to a voice on a nearby telephone, which belongs to a man named Dave.ĭave is apparently the man who’s normally in charge of controlling and editing each evening’s broadcast. I feel that the best place to begin would be with the first events that take place within Not For Broadcast’s world, where these events lead, and how you get caught up in the middle of them. Allow me to spend awhile elaborating upon exactly why that is. ![]() It seems to me that NotGames knew exactly where to end the game’s demo to leave me wanting more now that the game has reached Early Access, I feel they’ve repeated that success with the game’s first full episode. Personally, I’d say Not For Broadcast gets the vast majority of its controls from the former of those two and its heavily political undertones from both of the aforementioned titles in equal measure.īased on how greatly I enjoyed my time with the tantalizingly-short demo of Not For Broadcast a few months ago, the game’s similarities to Papers, Please and Orwell: Ignorance is Strength sealed the deal for me. Namely, those two games are Lucas Pope’s Papers, Please and Osmotic Studios’ Orwell: Ignorance is Strength. I’m quite certain at this point that I’ll revisit Not For Broadcast in the future and review every planned additional episode as they become available.Īdditionally, the main reason I elected to cover the game’s demo back in December is the fact that Steam assured me the prologue version of Not For Broadcast is at least somewhat similar to two games I’ve long held in high regard. As such, that episode and the content present therein are what I’ll be discussing today. Only the first of the game’s planned “episodes” is currently playable. I shall begin by explaining that Not For Broadcast is in Early Access, and will likely remain so for quite some time according to the development “ road map” that was recently provided. Before I get to any of that, though, there are a few basic facts about Not For Broadcast that I’d like to establish first to clear up any potential ambiguity and provide a bit of insight as to why I elected to cover the game. ![]() Rest assured that I’ll be detailing exactly how you go about that process and why you might choose to take advantage of certain aspects of the game’s rather decision-dependent story throughout this article. This new government was coincidentally voted into power on the same night you stumbled into your new job. As part of your occupation, you have the ability to, over time, subtly shape this unnamed country’s perspectives and opinions so that the public either favors or opposes their new government. Within the context of the game, you’re in charge of controlling various aspects of an unnamed country’s evening news broadcast. The game to which I’m referring is known as Not For Broadcast, developed by NotGames and published by tinyBuild. That’s why I considered it one of my top priorities to purchase the game I wrote about back then and will be covering again today as soon as it reached Steam Early Access at the end of January. As I’ve stated before, that happens exceedingly rarely in my case. This past December, I wrote at some length about the demo version of Not For Broadcast a game that managed to immediately intrigue me enough to make me want to seek it out and play it after I simply read an article about the demo in question.
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